Certain bosses in Alundra do not take normal damage from weapons. Rather than losing HP according to the weapon's damage output, they generally take just 1 HP of damage from everything, essentially converting their fixed HP into a fixed number of hits to kill them.
There are very few exceptions to the damage reduction: the Holy Sword's normal attack deals 2 HP of damage, and its charged attack deals 3 HP of damage. The Legend Sword also deals 3 HP of damage. Magic is unaffected by the damage reduction, and remains as potent as usual; however, the Water Scroll, Water Book, Wind Scroll and Wind Book are sometimes entirely incapable of damaging special bosses.
The special bosses are as follows:
- Soul Leech (in Kline's Nightmare)
- Werewolf
- The Hideous Thing That Ronan Had Become
- Zorgia
- Dark Dragon
- Melzas (First Form)
- Melzas (Second Form)
There are also a handful of obstacles and regular enemies that take a similarly fixed number of hits to be destroyed.
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Characters |
Dreamwalkers |
Alundra – Meia |
Villagers |
Beaumont – Bergus – Bonaire – Elene – Fein – Giles – Gustav – Jess – Kisha – Kline – Lutas – Meade – Myra Nadia – Naomi – Nestus – Phineas – Rumi – Septimus – Sierra – Sybill – Talis – Thyea – Wendell – Yuri – Yustel |
Other characters |
Berue – Cephas – Jaylen – Jeal – Keysmith – King Miming – King Snow – Kōhei – Lars – Lurvy – Lyman Melzas – Merrick – Nava – Nirude – Olen – Ronan – Stenia – Uma – Vul – Wilda – Zane – Zazan – Zorgia |
Locations |
The Klark – Inoa Village – Tarn's Manor – Coal Mine – Lars' Crypt – Despair Desert – Ancient Shrine Coastal Cave – Reptile Lair – Magyscar – Sanctuary – Underground Waterway – Nirude's Lair Fairy Pond – Murgg Woods – Tower of the Great Tree – Torla Mountain – Nava's Keep – Lake Shrine |
Terms |
Crest – Dreamwalker – Elna -Gilded Falcon – Gazeck – Guardians of the Seal Life Vessel – Magic Seed – Murgg – Teleport Arch – Zolist |
Archives |
Enemies – Equipment – Items |